资源介绍:
ShotLink是一款用于After Effects与Unreal Engine虚幻引擎之间实时连接的渲染插件,可将UE场景直接作为AE中的实时渲染图层,无需导出序列帧即可同步预览场景变化。支持Beauty、深度、法线及物体遮罩等独立渲染通道,可实现AE与UE摄像机双向同步、3D空对象定位、Level Sequence动画同步及摄像机关键帧烘焙,方便影视后期合成、3D场景渲染与VFX制作。
ShotLink is an After Effects plugin. Pick a camera in your running Unreal project and its render appears live in your comp as a layer — no export, no image sequence, no re-import when the scene changes.
Not just a flat frame: beauty, depth, normals and object mattes each arrive as their own layer with real alpha. Click a point in the image and a 3D null lands on that surface, so your AE layers sit inside the shot.
The After Effects timeline drives everything. Animate the AE camera and the Unreal camera follows; pick a Level Sequence and the scene animates with your comp.
Turn on Realtime and Unreal keeps sending frames — change a light, a material or the scene itself, and you see it in the comp as you work.
支持Win系统
After Effects 2026, 2025
Unreal Engine 5.8, 5.7, 5.6
