资源介绍:
Softie Collision System是一款基于Blender几何节点开发的实时软体碰撞与网格变形工具,无需复杂的软体模拟、形态键或晶格设置,即可实现物体碰撞挤压、柔性变形及自碰撞效果。支持多物体碰撞、可变硬度、属性遮罩和受影响区域控制,适用于角色动画、雕刻及软性物体交互等场景。
Have you ever wondered why you need to dive into lattices, shape keys, or—even worse—soft body simulations just for simple deformations? I thought the exact same thing, so I built an instant collision system using Geometry Nodes. It’s perfect for quick deformations, like colliding spheres or a hand grabbing a soft object. Even better, self-collisions are also included so your characters will never intersect themselves again!
支持Blender 5.1 – 5.2
