
资源介绍:
Universal Human Teeth & Tongue Shader是一套用于Blender Cycles渲染器的角色口腔材质系统,专门用于制作高质量的牙齿、牙龈与舌头材质效果。该系统基于原生节点构建,结构清晰且可编辑性强,用户可以直接调整牙齿的白度、泛黄程度以及牙龈的色素表现,从而快速获得更自然、写实的人体口腔细节表现。适用于角色动画、影视级渲染以及高质量写实建模项目。
Customisable teeth and tongue materials for Cycles. Textures are available separately, so as to provide a more affordable option for those wanting to supply their own textures. Instructions for making compatible textures that make use of all the parameters can be found here).
支持Blender 4.2 – 5.1
