资源介绍:
Crystals Path是一款基于Blender几何节点(Geometry Nodes)的水晶生成与生长预设。它可在曲线或表面上自动分布水晶,并随机化形状、长度和半径,实现自然逼真的排布效果。内置真实感 Cycles 材质,支持单体或沿路径的水晶生长模拟,非常适合制作特效、动画和游戏场景的高效工作流程。
A Blender file with Geometry-Nodes (GN) modifier to draw/generate/simulate crystals.
Some capabilities:
- distribute crystals on curves objects
- randomize shape, length and radius of crystals
- apply points relaxation for randomize distribution
- custom rotation based on neighbors distance and length
- orient crystals based on nearest surface
- simulate growth (both of single crystals and along path)
- realistic cycle material
- custom procedural crystal object
支持 Blender 4.5 及以上版本
