In the first part of the tutorial, we will talk about setting the scene and camera settings. After that, we will start modeling and texturing the abandoned house. In about an hour, we will model the house from the reference photo.
I will explain to you how to speed up the modeling process with the help of shortcut keys and modifiers and how to make the low-poly model look detailed in the camera. I’ll show you how to achieve a cinematic misty look using volumetrics, where to find good free models how to create materials, and more.
In the last part of the tutorial, lasting 40 minutes and divided into 4 parts, we will talk in detail about the blender compositor.