PBG 2 is a Geometry Nodes-based tool that generates buildings based on your meshes, with the ability to edit them in real-time!
Using PBG 2 is as easy as opening the Asset Browser and dragging-and-dropping Presets onto objects. After that, you can edit the building shape simply using the regular tools of Blender; extrude, move, add loop cuts and more. In a few minutes or even seconds, you can model a render-ready building that is tailored to your requirements!
支持Blender 3.5, 3.6